Garis keturunan Yugi dan Kaiba bentrokan lagi. Pilih sisi Anda dalam Perang Rose final di Inggris dan berjuang untuk mengumpulkan tentara menentang naik kartu untuk menggulingkan musuh. Menyerang dengan dek yang kuat Anda, termasuk tiga kartu game eksklusif, untuk mengalahkan duelists dilihat dalam serial animasi. Sebuah sistem kartu semua gerakan-baru memungkinkan kontrol penuh lebih dari 600 monster yang berbeda dan memperkenalkan strategi canggih yang belum pernah dilihat di Yu-Gi-Oh! dunia. Download Cheat
Walkthrough/Stratagie Guide(English Version)
This will give you stratagies and help against duelists in the game.
a. Red Rose vs. White Rose
This is for when you join Yugi (Red Rose) and you go against Seto (White Rose).
-1. Weevil Underwood ( 7/10 )
Leader: Basic Insect
DC: 854
Location: Chester
Map: Consists of Forest (F), and Wasteland (W).
F F F F F F F
F F F F F F F
F F F F F F F
F F F F F F W
F F F F F F F
F W F F W F F
F F F F F F F
If you have a deck with Bug/Plants this would be a good place to use them, since Weevil's field primarily consists of Forest fields. At the beggining of the duel he will bust out some face down cards which will allow him to gain 50 LP per turn. This usually happens but not always. He likes to move his DL to specific places, that can be used to your advantage. You should try to move your DL close to him and attack with some strong monsters, his most powerful monster is Perfectly Ultimate Great Moth. It has 3500/3000, so if he gets it out, you should try to use some magic/traps to weaken or destroy it. Another useful thing to do against him is use alot of monsters over 1500 ATK, since he is one of the first duelists he has very weak monsters, but some can be strong so be careful. Fusions can also be useful, if you have some weak monsters that dont do much, you can use them to fuse. There are some fusions down at the "Fusion" section. He is not very hard, but its annoying since he only has 854 DC and you cant really put any powerful cards in to beat him with. After you have defeated him, you get your first rose card and two paths will appear.
-2 Pegasus Crawford ( 8/10 )
Leader: Illusionist Faceless-Mage
DC: 1254
Location: Lancashire
Map: Consists of Meadow (M), Normal (N), Sea (S) Labyrinth (L) and Toon (T).
T T T T T T T
T T T T T T T
T N T T T N T
L N L L L N L
S N S S S N S
M M M M M M M
M M M M M M M
You could have dueled Keith or gone back to Rex, but i chose this path. He is pretty easy, and since he has HIGH DC, you can put some very powerful cards in, if you have any. On this field it is divided into two, your side is Meadow and his is Toon. The toon field are for Toon monsters (Obviously) and Pegasus's cards (Cards he has in the cartoon that are non-toon.Example: Saggi the Dark Clown, Parrot Dragon, etc.). Not sure why, but oh well. You should notice that no monsters can go onto the Labyrinth Field dividing the two sides, but there are two sides. You should stay in between the two fields, beside the Labynths and summon monsters from there. Powerful monsters are of some use in the Toon field, because most of them are weakened by the toon field, they are of less use. Try making fusions and luring his monsters to the Normal field by laying your cards face-down. He primarily uses cards that he had in the cartoon. If you know thecartoon, you know his deck (Mostly). He is sort of hard, but he can also be easy if you know what cards to use at what time. He can summon strong cards like Toon Summoned Skull, Ryu-ran and others. Just destory them witha magic/trap or something and try to get them in the Gravyard Slots. After he is beat, two more paths will appear.
-3 Labyrinth Ruler ( 6/10 )
Leader: Monster Tamer
DC: 1016
Location: Newcastle
Map: Consists of Normal (N), Labyrinth (L), Dark (D), Sea (S),
Meadow (M), Forest (F), and Crush (C).
N N N N N N N
C L L L L L D
F M M S W W D
F L L L L L C
F M M S W W D
C L L L L L D
N N N N N N N
You could have chose the other path which leads to Ishizu Ishtar, but we'll stop here first. His field is pretty messed up, its some weird mix of fields, like Meadow, Dark, Normal, etc. Dividing these fields is three walls of Labynths. He will stay on his side, near the Labyrinth fields. If you notice something moving in the Labyrinth, it has to be a card like, Wall Shadow, Labynth Tank and some more. None of his cards are really strong at all, but he has quite high DC. There are no primary cards you should look out for. But if your DL is standing near a Labyrinth Field, you should probably move away, since no monsters can defend you while a monster from the Labyrinth field attacks. He also has cards like, Monster Tamer which can increase all of his Monster's ATK and/or DEF. He usually keeps monsters near his DL, so Change of Heart would be a useful Magic Card. Hes not even worth dueling after you have beaten him, no really good cards, no challenge, and no fun =(. After you beat him there is a secondary path which leads to Keith.
-4 Ishtar ( 8/10 )
Leader: Witch of the Black Forest
DC: 861
Location: Isle of Man
Map: Consists of Sea (S), Wasteland (W) and Crush (C).
W C S S S S S
C C S C C C S
S S S C W C S
S C C C C C S
S C W C S S S
S C C C S C C
S S S S S C W
We come to Ishtar, using Witch of the Black Forest as her DL, when her field consists of Sea and Crush fields! Most of her monsters adapt with the Crush and Sea fields. She has some rare cards and most of them are just strong and useful or weak and useful. You can easily beat her by changing the Sea/Crush field to another field that your monsters are strong on. Unless your monsters are strong in the Sea field, then i suggest that you use it to your advantage. You should use water types. Since there is alot of Sea field, your water monsters can move two spaces instead of one. Fusions are useful here. There are not really any stratagies for beating her, because she is pretty easy to beat. But you should consider beating her a few times, get some good cards in the Gravyard slots =)
-5 Keith ( 8/10 )
Leader: Slot Machine
DC: 1027
Location: Towton
Map: Consists of Wasteland (L) and Labyrinth (L).
W W W W W W W
W L L W L L W
W L W W W L W
W W W L W W W
W L W W W L W
W L L W L L W
W W W W W W W
We return to Keith, he is worth dueling. Hes is not that easy, plus he has good cards. Such as Zoa, Metal Zoa, Slot Machine, etc. You should probably get some strong machine monsters. A good fusion with very little cost is Metal Dragon. Just combine any dragon with the ATK lower than 1850 and combine it with any metal monster. It will have a total of 2350 ATK. His field is Labyrinth/Wasteland. Cards you should watch out for are Zoa and Metal Zoa, dont want to mess with those, unless you got powerful monsters. When you see his one of his "?" cards being combined with some magic/traps from his hand, it is most likely MetalZoa. An easy way to beat that is, if you have a powerful monster thatgets powered up with a field you have or other magic cards you have,you should use them all in a combo. Fusions are extremely helpful whendueling Keith. I dueled him about 5 times and got Metal Zoa, Zoa, MetalMorph, Slot Machine, Barrel Dragon, Launcher Spider and lots more. After you beat him a path will lead to Darkness-Ruler.
-6 Darkness-Ruler ( 8/10 )
Leader: King of Yamimakai
DC: 982
Location: St. Albans
Map: Consists of Dark (D) and Forest (F).
D D D D D F F
D D D D D F F
D D D D D D D
D D D D D D D
D D D D D D D
F F D D D D D
F F D D D D D
If you have watched the cartoon, you would realize that this is Panik. One of the many adversary's of Yugi. He possesses the some of the same cards that he used in the cartoon against Yugi. He has quite some powerful cards, you should be careful if you see any of his cards being powered up before they get layed on the field. Since his field consists of Dark and only 8 squares of Forest. It would be good to get some good Zombies, Fiends, and Spellcasters. Unless you have a field card, it would be a good idea to stick to those three types. There are not much stratagies to use against him, except to watch your monsters. If he has face down monsters and your monsters are weak, you should switch the weak ones into defense. You should duel him a few times for more powerful monsters.
-7 Rex Raptor ( 7/10 )
Leader: Two-Headed King Rex
DC: 960
Location: Tewkesbury
Map: Consists of Wasteland (W) and Labyrinth (L).
W W W W W W W
W L W L W L W
W L W L W L W
W L W L W L W
W L W L W L W
W L W L W L W
W W W W W W W
Rex is pretty much a pushover. If he gets his more powerful cards, then he isnt a push-over. But as long as you beat him fast its alot easier, if your trying to get Dinousaur cards though, this is a good place. Some of his Dinosaurs can be harder to destroy. Since they are powered by the Wasteland fields. If you have Dinosaurs, Machine, Rock or Zombie type monsters up your sleeve, you will be alright. His field consists of lots of Wastelands and a few rows of Labyrinths. The easiest way to beat him is to get any monsters that are good in Wasteland and use your two-space move advantage to attack his DL when close enough. I suggest you not to duel him after you have done it once, unless you want to, then you can do as you wish. He does not really have any rare cards, i dont even think he has the Serpent Knight Dragon that he had in the cartoon. After you defeat him a path will lead to Necromancer and a path will lead to Darkness-Ruler.
-8 Necromancer ( 7/10 )
Leader: Pumpking the King of Ghosts
DC: 795
Location: Exeter
Map: Consists of Wasteland (W), Meadow (M), and Sea (S).
W W W W W W W
W W W W M M W
W W W W W M W
S W S S S M S
M W M M M M M
M W W M M M M
M M M M M M M
Now, you have to take out most of your more powerful monsters for this duel. He only has 795DC! So therefore you have to take out more powerful cards. His side of the field is Wasteland for his Zombies, your side is Meadow for .. something. And seperating the 2 sides is Labyrinths. Necromancer is pretty easy, its just that his weak zombies suddenly turn into all powerful zombies of destruction, with the field.Actually not all powerful, probably around 2500 ATK at the most. He is Ey-Zay, not really any stratagies against him, hes not even worth beating, no good cards. Tsk.Tsk.After that will be access to Richard Slysheen of York, or Heishin, the all powerful guy. Or.. atleast he was all powerful in Forbidden Memories =/.
-9 Richard Slysheen of York ( 8/10 )
Leader: Battle Steer
DC: 1039
Location: Bosworth
This is a surprise duel, after you beat Necromancer this will appear soon after. If you have played Forbidden Memories for PS, you will recignize him. He was the one with all the powerful monsters like Black Skull, Perfectly Ultimate Great Moth, Blue-Eyes Ultimate Dragon and other powerful monsters. But in this, hes quite pitiful. I played him about three times and he did not once pull out a really powerful monster. The strongest that he pulled out was probably Swordstalker. His Deck mostly consists of Warriors, Beast-Warriors, and other monsters like that. Monsters that he usually likes to start with are Rude Kaiser or Battle Ox. They are powerful when on the Meadow field, which his map is full of. But around the outside of this map is Mountains, so thats where most of my monsters hang-out, until his monsters come to attack. You should put some Warrior/Beast-Warriors in your deck, Swordstalker is a good one. Dragon and Winged Beasts are also useful in this, if you like to just hang-out and just wait for you oppenent to attack.You should duel him a few times if you find him easy, he could pull out some powerful monsters and all you do is destroy it =). Seto will be available after you defeat him.
-10 Seto ( 9/10 )
Leader: Blue-Eyes White Dragon
DC: 1184
Location: Stonehedge
The long awaited Seto Kaiba, with his Blue-Eyes White Dragon. He is pretty hard, with his Blue-Eyes and all. He has lots of powerful monsters in his deck, i suggest that you restrain yourself from attacking his face-down monsters, if your monster is 2000ATK or less. Most of his monsters are stronger than that. Oh yeah, and dont go in there thinking his field is filled with Mountains for Dragons and such. It actually has lots of Meadow, 4 Forsests and some Labyrinths. I suggest Sword Stalker, a strongmonster that is good in Meadow. His DL usually sticks to one side of the field, andsummons monsters/magic/trap cards to do his dirty work. Just incase you dont know what Lord Of Dragons does, it stops all Magic/Traps/Effects from touching Dragons. So dont use Magic/Trap/Effect cards while this monster is on the field. He is hard, but not all that hard, if you lose to him it will probably take a few more tries unless you get lucky or something. Well, if you beat him or destroy one of his Blue-Eyes White Dragons, dont expect them to appear in the Graveyard slots, it wont show. After that Manawyddan fab Llyr, the unknown person of the cover of the box will be available to duel. If you want to duel Seto again, but Manawyddan fab Llyr is there instead of him. Just press L1 or R1, Seto will be there.
-11 Manawyddan fab Llyr ( 10/10 )
Leader: Skull Knight
DC: 1985
Location: Stonehedge
The last boss (On the Red Rose side), Manawyddan fab Llyr the name is long and weird. He is really hard, at the beggining of the Duel he willcast Riyoku on one of his monsters. Rikyoku is a magic card that takes half of your LP and increases the monster's ATK by how much it took from you. You will then have 2000. A good thing is to have Magic Jammer face-down at the beggining of the Duel. That will stop Rikyoku. He will have some very powerful monsters out, but around the the side. His field is full of Crush in the center. And the edges and stuff is Meadows and 4 Forests. A good stratagy against him is to get Change of Heart and control one of the nearby monsters and Direct Attack his DL. Other ways is to destroy the monsters in the middle area. Since none of them are over 1500 ATK, you can get any monster that has 1500 ATK and destroy his monsters in the Crush Field. Also make sure that you have everything you need for facing the White side, like if you wanted a Zoa, and you didnt get it yet, you should get it before facing him. If you beat him thats good =) but you will not be able to face anyone from the Red Side until you beat the other Side too. After you beat him there is a ending.
b. Red Rose Ending
Congratulations! You have past the Red Rose side! I cant really include any spoilers to ruin it for anyone who hasnt really beat the game. Its not really a ending, just some text and story, and then credits. I advise you to read the text slowly, dont flip through it. Because at the end of the text is a password for something, im not sure what its for but i advise you to keep it.
c. White Rose vs. Red Rose
This is for when you join Seto (White Rose) and you go against Yugi (Red Rose).
-a Tea ( 8/10 )
Leader: Dancing Elf
DC: 933
Location: Windsor
Honestly, this was the hardest duelist I faced. It took me about 10 tries to beat her. It was probably because when i started to play it I had very little knowledge of the game. Well anyway, she is quite easy if you start off joining Red Rose. But if you join White Rose first, you might have some trouble, like I did. She likes powering up her monsters and making fusions and such, it would be useful to keeps some Cursebreakers or something to de-activate those power-ups. If you get a Mirror Wall in this duel, you pretty much win this. Try to keep some strong monsters in this duel, but with the low DC you should probably keep some weaker ones too. Her field is sort of a mix, mountains, meadows and lots of normals.. =/, so not much point in basing your whole deck on 1 type/attribute, eh? After that, you are headed off to Tristan's house.. yay!..
-b T. Tristan Grey ( 4/10 )
Leader: Karbonola Warrior
DC: 1149
Location: London
This is extremely, extremely easy. First of all, he has no strong monsters or magic cards that can turn the duel around for you, and his field is stripes of different fields. You can easily defeat him with powerful monsters and magic/traps because he has weak monsters and high, high dc. Stratagies are not really nessicary to beat him. After, you go to Mai, with her funky name =/.
-c Margaret Mai Beaufort ( 8/10 )
Leader: Harpie Lady
DC: 1003
Location: Canterbury
Mai is pretty easy, took me 1 try to beat her. She put up a fight for a round or two, though. But then it just went downhill for her. She has powerful cards that can put up a fight when on Mountain, such as Harpie Lady Sisters, Punished Eagle, etc. You should make your deck so it is based on Dragon/Winged Beast, since her map is mostly Mountain. But if she does get out her powerful monsters,try to get your DL as far away as you can. Get magic/traps to destroy her monster/magic/trap cards, such as Raigeki, Mirror Force, Dark Hole, etc. After this, you go onto a little island thingy to face Mako Tsunami =).
-d Mako ( 8/10 )
Leader: Kairyu-shin
DC: 1001
Location: Strait of Dover
Get your water-guns out, and fire!.. hahahahahaha.... anyway, you can probably tell what her has in store for you, water, and lots of it. A very common, yet powerful, yet high DC card is Suijin. If you were to reincarnate a high DC card 50 or 60 or so, you will MOST LIKELY get this card. Believe me, i've got like 20 of this card. I dont really know any other water-types that are powerful like that. Just keep in mind that you need Water based monsters, not machines, machines are no use here. Water power-ups are also very useful. After this, you go to Joey Wheeler.... -_-;;
-e Joey (9/10)
Leader: Flame Swordsman
DC: 970
Location: Amiens
One of the luckiest ****'s in the game, i lost to him once.. because he just happens to be extremely lucky. Oh well.. He has powerful cards and magic/traps to back them up, is should probably be better if you didn't rush him head on with monsters. Just stay back with magic/traps up your sleeves, or attack with powerful monsters (3000 ATK+). You should watch out for his Red-Eyes Black Metal Dragon, its rare for him to get it, but he does get it. His map is basically a mix of fields, no worries. Just keep up the strong magic/monster/traps and you'll do fine. After, you go to Shadi, the egyptian guy.. ooh... sca~ry...
-f J. Shadi Morton ( 7/10 )
Leader: Millenium Golem
DC: 982
Location: Paris
Ahh! Fields divided by Crush >_<..Well, he runs a weak monster/fusion and power-ups deck, since his map is 4 sections divided by crush fields, not having weak monsters would be bad. You dont really need to put weak monsters into your deck for this duel. If you are active, meaning you move you DL alot, put strong monsters and some weak and fusion ones too. He is quite easy if you know what to do. Just keep in mind that Change of Heart, and Brain Control will NOT work, because of his Millenium Golem's Leader Ability. Not sure what the ability is called or anything, but just dont try any controling cards, if you know what I mean. Next, you're off to the Grandpa's house! >_<
-g Jasper Dice Tudor ( 7/10 )
Leader: Exodia the Forbidden One
DC: 1078
Location: Le Mans
I Summon Exodia! The Forbidden One!!, I havent actually seen it be fully summoned before (just too good =). Well, hes really easy, he tries too hard to get his exodia out on the field, just get cards like Change of Heart, Dark Hole, etc. and hes doomed. He hides in his little square surrounded by Labyrinths. That area consists of Dark fields, get spellcasters and stuff to attack his DL since its easy to trap him in there. High DC for such an old man, no? He has no powerful cards in his deck, just lots of weak monsters, magic and traps. Easy, yes. but if he gets his Exodia out, you're doomed. After you beat him, head on to Bakura for a "Low DC Deluxe"!.
-h Bakura ( 9/10 )
Leader: Dark Plant
DC: 757
Location: Rennes
Why does his DC have to be so low?! I never bothered to duel him,after I beat him once. His DC is the lowest in the game. He has lots of annoying skills that allow him to get +50 LP per turn, yes.. very annoying... He has weak monsters, that let him walk freely on the crush field as you wimper with strong monsters in a corner. Unless you have weak monsters in your deck (which I advise you to add). You probably wont even be able to put any strong monsters in due to high Dc. But its useful to add in some strong plant/insect monsters, just to keep yourself alive. He gets a 9/10 for difficulty, but a 20/10 for being annoying... After him, go onto Yugi, one funky haired *beep*.
-i Yugi ( 7/10 )
Leader: Dark Magician
DC: 1206
Location: Brest
I've beaten him over 100 times =). Im so proud. Not only does he have high DC, but he is easy. I use him as a DL leveler, for my Dark Magician =). He has cards like Dark Magician, Dark Magician Girl, Black Luster Soldier, Mirror Force, etc. that really piss you off. His field is absolutly horrid, mixed up completely. Oh well.. Strong monsters are a MUST for beating him, unless you have Mirror wall, then its not that much of a MUST. Things to keep in mind is that he has come-backs. When you get him to 1000- LP, he will be able to use Destiny Draw, which allows him to get a random rare card thats not in his Deck, into his hand. Its usually Mirror Force. Using Change of Heart is a easy way to beat him. He has powerful and weak monsters. From Dark Magicians to Celtic Guardians, either way, he is easy. After that, its the infamous Manawyddan fab Llyr again (How do you pronounce that)..
-j Manawyddan Zab Llyr ( 9/10 )
Leader: Chakra
DC: 1891
Location: Stonehedge
Wow, him again. Now even easier than before. He starts off with lots of powerful monsters and Riyoku (Grr.. half of my LP!!). Get change of heart or Brain Control, control them and attack!. I killed him, first try. =) His field consists mostly of Dark, in the centre of the map. Dark Magician is coming for you!, Manawyddan fab Llyr ;). After you beat him, the ending is coming =).
d. White Rose Ending
You've done it. You've beaten the whole game, in what?.. 2 hours?.. hahaha.... well, it end with Seto's chain getting left behind or something.. just watch the ending, its hard to explain. After that it shows you a password, keep that. Then the credits, etc. After you have beaten this, you can access ALL duelists from both sides, have fun! =)
sumber :: gamefqs.com
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